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Research PaperResearchia:202605.27080

VR-DAgger: Immersive VR for Dexterous Data Collection and Uncertainty-Guided On-Policy Correction

René Zurbrügg

Abstract

Learning from demonstrations is effective for robotic manipulation, but collecting sufficient task-specific data remains a major bottleneck. Under distribution shift, small errors compound, performance degrades, and expert time is often spent on redundant, low-value corrections instead of the few critical failure cases. --- Source: arXiv:2605.27114v1 - http://arxiv.org/abs/2605.27114v1 PDF: https://arxiv.org/pdf/2605.27114v1 Original Link: http://arxiv.org/abs/2605.27114v1

Submitted: May 27, 2026Subjects: Robotics; Robotics

Description / Details

Learning from demonstrations is effective for robotic manipulation, but collecting sufficient task-specific data remains a major bottleneck. Under distribution shift, small errors compound, performance degrades, and expert time is often spent on redundant, low-value corrections instead of the few critical failure cases.


Source: arXiv:2605.27114v1 - http://arxiv.org/abs/2605.27114v1 PDF: https://arxiv.org/pdf/2605.27114v1 Original Link: http://arxiv.org/abs/2605.27114v1

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Submission Info
Date:
May 27, 2026
Topic:
Robotics
Area:
Robotics
Comments:
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VR-DAgger: Immersive VR for Dexterous Data Collection and Uncertainty-Guided On-Policy Correction | Researchia