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Research PaperResearchia:202609.29064

X-Reset: Scaling Object-Centric Reinforcement Learning via Cross-Embodiment Resets

Prithwish Dan

Abstract

Reinforcement learning (RL) in simulation can train dexterous manipulation policies without robot demonstrations, but training a single generalist policy with task-agnostic rewards faces a severe exploration problem: approaching, grasping, and reorienting diverse objects with many degrees of freedom is difficult to discover from scratch. Prior works make exploration tractable with high-quality robot demonstrations, per-task reward shaping, or by restricting policies to narrow modes of behavior. ...

Submitted: September 29, 2026Subjects: AI; Artificial Intelligence

Description / Details

Reinforcement learning (RL) in simulation can train dexterous manipulation policies without robot demonstrations, but training a single generalist policy with task-agnostic rewards faces a severe exploration problem: approaching, grasping, and reorienting diverse objects with many degrees of freedom is difficult to discover from scratch. Prior works make exploration tractable with high-quality robot demonstrations, per-task reward shaping, or by restricting policies to narrow modes of behavior. We propose X-Reset, a framework that instead resolves exploration with human hand-object demonstrations. Rather than imitating or tracking retargeted human motion, X-Reset kinematically retargets hand-object states to noisy robot states, filters out states that are unstable in simulation, and samples the remainder as resets during RL training with general-purpose object-centric rewards. The resulting policy depends only on object state and goal, with demonstrations entering training through the reset distribution. We show that X-Reset trains generalist policies on 20 objects across three embodiments---a 22-DoF hand on two different arms and a parallel-jaw gripper---and resolves the exploration challenges of RL from scratch. X-Reset scales with the number of training objects, generalizes to unseen objects, can learn from imperfect hand-pose estimates, and transfers behaviors zero-shot from sim-to-real.


Source: arXiv:2609.35715v1 - http://arxiv.org/abs/2609.35715v1 PDF: https://arxiv.org/pdf/2609.35715v1 Original Link: http://arxiv.org/abs/2609.35715v1

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Date:
Sep 29, 2026
Topic:
Artificial Intelligence
Area:
AI
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