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Research PaperResearchia:202602.27025

Generalized Rapid Action Value Estimation in Memory-Constrained Environments

Aloïs Rautureau

Abstract

Generalized Rapid Action Value Estimation (GRAVE) has been shown to be a strong variant within the Monte-Carlo Tree Search (MCTS) family of algorithms for General Game Playing (GGP). However, its reliance on storing additional win/visit statistics at each node makes its use impractical in memory-constrained environments, thereby limiting its applicability in practice. In this paper, we introduce the GRAVE2, GRAVER and GRAVER2 algorithms, which extend GRAVE through two-level search, node recyclin...

Submitted: February 27, 2026Subjects: AI; Artificial Intelligence

Description / Details

Generalized Rapid Action Value Estimation (GRAVE) has been shown to be a strong variant within the Monte-Carlo Tree Search (MCTS) family of algorithms for General Game Playing (GGP). However, its reliance on storing additional win/visit statistics at each node makes its use impractical in memory-constrained environments, thereby limiting its applicability in practice. In this paper, we introduce the GRAVE2, GRAVER and GRAVER2 algorithms, which extend GRAVE through two-level search, node recycling, and a combination of both techniques, respectively. We show that these enhancements enable a drastic reduction in the number of stored nodes while matching the playing strength of GRAVE.


Source: arXiv:2602.23318v1 - http://arxiv.org/abs/2602.23318v1 PDF: https://arxiv.org/pdf/2602.23318v1 Original Link: http://arxiv.org/abs/2602.23318v1

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Submission Info
Date:
Feb 27, 2026
Topic:
Artificial Intelligence
Area:
AI
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