Scalable Multi-Agent Maze Traversal with Local Communication
Abstract
Cave networks, pipe systems, and similar maze-like environments pose significant challenges for multi-agent navigation in unknown settings with limited communication. We propose a distributed algorithm that enables agents to collectively traverse an unknown, possibly cyclic graph. Agents enter sequentially at a designated start node and are tasked to localize and reach an undisclosed goal while avoiding collisions. They coordinate via local communication using leader-follower relationships and l...
Description / Details
Cave networks, pipe systems, and similar maze-like environments pose significant challenges for multi-agent navigation in unknown settings with limited communication. We propose a distributed algorithm that enables agents to collectively traverse an unknown, possibly cyclic graph. Agents enter sequentially at a designated start node and are tasked to localize and reach an undisclosed goal while avoiding collisions. They coordinate via local communication using leader-follower relationships and leader switching. At any moment in time, exploration is performed by only one of the agents, which runs a single-agent maze solver. We prove that the algorithm is complete, that its makespan is asymptotically equivalent (in the number of agents) to that of an optimal full-knowledge strategy, and derive its time and space complexity. Simulations with up to agents show a decreasing average sum-of-fuels as the number of agents increases and demonstrate that the proposed approach outperforms a naïve baseline in which all agents independently execute the single-agent solver.
Source: arXiv:2608.11895v1 - http://arxiv.org/abs/2608.11895v1 PDF: https://arxiv.org/pdf/2608.11895v1 Original Link: http://arxiv.org/abs/2608.11895v1
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Aug 13, 2026
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