Rendering Portals in Virtual Reality
Abstract
Portals have many applications in the field of computer graphics. Recently, they have found use as a way of artificially increasing the available space in a virtual reality (VR) environment. In this paper, we will cover a technique for making the transition through a portal unnoticeable to the user. Additionally, we will measure the performance impact of rendering portals in a test scene and provide some insight into possible optimisations. Topic Context: Affordable AR/VR devices are making spat...
Description / Details
Portals have many applications in the field of computer graphics. Recently, they have found use as a way of artificially increasing the available space in a virtual reality (VR) environment. In this paper, we will cover a technique for making the transition through a portal unnoticeable to the user. Additionally, we will measure the performance impact of rendering portals in a test scene and provide some insight into possible optimisations.
Topic Context: Affordable AR/VR devices are making spatial computing mainstream.
Source: arXiv PDF: https://arxiv.org/pdf/2601.20722v1
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Feb 2, 2026
Spatial Computing
Computer Science
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