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Research PaperResearchia:202609.04060

Constant regret in general games via higher-order optimism

Omar Abbadi

Abstract

We introduce an uncoupled learning algorithm which, when employed by all players of an arbitrary $N$-player normal form game with up to $K$ actions per player, guarantees $O(N^3\log^2 K)$ individual regret, uniformly over the horizon of play. The proposed algorithm - which we call higher-order optimism with discounting (HOOD) is a variant of optimistic follow-the-regularized-leader (OptFTRL) that combines a discounted $(N+1)$-th order predictor with entropic regularization over a suitable "lifti...

Submitted: September 4, 2026Subjects: Machine Learning; Data Science

Description / Details

We introduce an uncoupled learning algorithm which, when employed by all players of an arbitrary NN-player normal form game with up to KK actions per player, guarantees O(N3log2K)O(N^3\log^2 K) individual regret, uniformly over the horizon of play. The proposed algorithm - which we call higher-order optimism with discounting (HOOD) is a variant of optimistic follow-the-regularized-leader (OptFTRL) that combines a discounted (N+1)(N+1)-th order predictor with entropic regularization over a suitable "lifting" of the game's strategy space. This combination of ingredients is purposefully designed to dampen large oscillations of the induced sequence of play in a controlled manner, removing in this way a key stumbling block of previous attempts to achieve constant regret in general games. Our approach bears several striking similarities to the concurrent - and completely independent - work of Liu, Farina, and Ozdaglar (arXiv:2608.31166), who very recently derived an O(N21log4K)O(N^{21}\log^{4} K) regret bound through the use of higher-order optimism and an exponential moving average estimator.


Source: arXiv:2609.04113v1 - http://arxiv.org/abs/2609.04113v1 PDF: https://arxiv.org/pdf/2609.04113v1 Original Link: http://arxiv.org/abs/2609.04113v1

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Date:
Sep 4, 2026
Topic:
Data Science
Area:
Machine Learning
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